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Global Game Jam 2020: Engine Room Frenzy

My friend (Aleksandar "TheBurek" Stančić) and I decided to participate in Global Game Jam 2020. For those who doesn't know, it's a challenge to make a game in 48 hours on a specific theme. This year's theme was "Repair". We came up with the idea to create "Engine room frenzy", story of a robot who is trying to keep a spaceship in one piece by maintaining systems and fixing failing parts. He is using surrounding objects to do it and they are not all quite repairing equipment, so he has to be creative.
Everything that is done in this game is made for period of 48 hours.
Credits:
Aleksandar Stančić: unity development, programing, level design, keeping things not to fall apart
Miljan Novčić: 3D Modeling, Level design, making things to fall apart.
Please check it on:
https://globalgamejam.org/2020/games/engine-room-frenzy-0

TheBurek & BabyBottle GGJ2020

R.A.Z.D.R.K

Environment Elements

Environment Elements

Pickups!

Pickups!